

#Glossy material cinema 4d update#
While in the last release main focus was on standard Cinema 4D materials, with this update all commands work with Substance's in Hair,.Crash, when an object with a Texture tag with no assigned material got copied.Speed improvement, especially noticeable, if several Substance Shaders are mapped into Cinema 4D's Reflectance channel.Changes for optimized PixelBerg support.Slightly reordered menus and added separators.Busy mouse pointer during Substance load.Renamed "Remove Substance(s)" into "Delete Substance(s)".Substance Ambient Occlusion output is now mapped to C4D's diffusion channel.Updated Substance Engine libraries (version 16895).Support for Team Render Server (please see Limitations!).Tested with Cinema 4D R17 (try for example Take System and Substances!).Commands: "Create Metallic Material(s)" and "Create Glossy Material(s)".Commands: "Apply Substance Preset", "Merge Substance Preset" and "Export Substance Preset".Commands: "Select Substance(s) from Object(s)" and "Select Object(s)".Command: "Duplicate Substance(s) with Material(s)".Freeze on undo after parameter change on a Substance with image input.Improved naming, when Substances are duplicated.NOTE 3: Minimum requirement for the plugin is Cinema 4D R16 SP3 (version 16.050)Īnd finally the list of changes, so you know, what to expect:
#Glossy material cinema 4d pdf#
The new documentation is included as PDF in the downloads. Sorry for that, but we didn't want to hold back the update any longer. NOTE 2: The online documentation has not been updated, yet. NOTE: There's currently a limitation with Cinema 4D R17 Team Render, it will be fixed with SP2 for Cinema 4D. I hope some of the added features will make up for the long wait. It took a long time, way longer than expected, but finally the first update for the Substance Plugin for Cinema 4D is released. Version 1.2 contains an important bugfix. NOTE : If you downloaded the update since yesterday, please download again.
